O game e o poder da narrativa: a imersão audiovisual no jogo The Last Of Us Parte 2
In this course conclusion work, we will seek to understand which artifices sets in the narrative, specifically the game The Last of Us Part 2, manage to bring to the script and bring it closer to reality, both with feelings, sensations and also as manage to leave the player more immersed in the s...
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Formato: | bachelorThesis |
Idioma: | pt_BR |
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Universidade Federal do Rio Grande do Norte
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Endereço do item: | https://repositorio.ufrn.br/handle/123456789/45970 |
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