TeamBridge: Middleware para adaptação de games e controles de reabilitação motora

Occupational therapy and physiotherapy have been gaining support in the last few years of applied technology in games. VR devices have been used together with exergames to motivate the patient to attend the therapy, entertaining him at the same time as performing the therapy. But the consoles sti...

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Détails bibliographiques
Auteur principal: Alves, Alan Klinger Sousa
Autres auteurs: Dantas, Rummenigge Rudson
Format: Dissertação
Langue:por
Publié: Brasil
Sujets:
Accès en ligne:https://repositorio.ufrn.br/jspui/handle/123456789/25559
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