Alfabetização baseada em evidências com uso do jogo digital Graphogame Brasil nos anos iniciais do ensino fundamental

Brazil finds itself in an uncomfortable situation in relation to educational literacy results. Over the past three years, the pandemic has made it even more difficult to overcome reading and writing challenges. To seek improvements in the quality of literacy learning, teachers, researchers and go...

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Bibliografische gegevens
Hoofdauteur: Bezerra, Eridiana Alves da Silva
Andere auteurs: Madeira, Charles Andryê Galvão
Formaat: Dissertação
Taal:pt_BR
Gepubliceerd in: Universidade Federal do Rio Grande do Norte
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Online toegang:https://repositorio.ufrn.br/handle/123456789/55714
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