Alfabetização baseada em evidências com uso do jogo digital Graphogame Brasil nos anos iniciais do ensino fundamental

Brazil finds itself in an uncomfortable situation in relation to educational literacy results. Over the past three years, the pandemic has made it even more difficult to overcome reading and writing challenges. To seek improvements in the quality of literacy learning, teachers, researchers and go...

Cijeli opis

Spremljeno u:
Bibliografski detalji
Glavni autor: Bezerra, Eridiana Alves da Silva
Daljnji autori: Madeira, Charles Andryê Galvão
Format: Dissertação
Jezik:pt_BR
Izdano: Universidade Federal do Rio Grande do Norte
Teme:
Online pristup:https://repositorio.ufrn.br/handle/123456789/55714
Oznake: Dodaj oznaku
Bez oznaka, Budi prvi tko označuje ovaj zapis!