Alfabetização baseada em evidências com uso do jogo digital Graphogame Brasil nos anos iniciais do ensino fundamental

Brazil finds itself in an uncomfortable situation in relation to educational literacy results. Over the past three years, the pandemic has made it even more difficult to overcome reading and writing challenges. To seek improvements in the quality of literacy learning, teachers, researchers and go...

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Hlavní autor: Bezerra, Eridiana Alves da Silva
Další autoři: Madeira, Charles Andryê Galvão
Médium: masterThesis
Jazyk:pt_BR
Vydáno: Universidade Federal do Rio Grande do Norte
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On-line přístup:https://repositorio.ufrn.br/handle/123456789/55714
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