Alfabetização baseada em evidências com uso do jogo digital Graphogame Brasil nos anos iniciais do ensino fundamental

Brazil finds itself in an uncomfortable situation in relation to educational literacy results. Over the past three years, the pandemic has made it even more difficult to overcome reading and writing challenges. To seek improvements in the quality of literacy learning, teachers, researchers and go...

詳細記述

保存先:
書誌詳細
第一著者: Bezerra, Eridiana Alves da Silva
その他の著者: Madeira, Charles Andryê Galvão
フォーマット: Dissertação
言語:pt_BR
出版事項: Universidade Federal do Rio Grande do Norte
主題:
オンライン・アクセス:https://repositorio.ufrn.br/handle/123456789/55714
タグ: タグ追加
タグなし, このレコードへの初めてのタグを付けませんか!

類似資料