Usabilidade e impacto da versão domiciliar do Exergame Virtualter na motivação intrínseca de idosos

The aging process is a biological event, in which the structure and function of the body decline with increasing age. A constant physical activity routine is effective in maintaining functional capacity and a better quality of life over the years. With technological advances, therapy based on virtua...

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Autor principal: Santana, Maria Clara do Lago
Outros Autores: https://orcid.org/0000-0002-0819-671X
Formato: bachelorThesis
Idioma:pt_BR
Publicado em: Universidade Federal do Rio Grande do Norte
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Endereço do item:https://repositorio.ufrn.br/handle/123456789/53084
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Resumo:The aging process is a biological event, in which the structure and function of the body decline with increasing age. A constant physical activity routine is effective in maintaining functional capacity and a better quality of life over the years. With technological advances, therapy based on virtual reality (VR), exergames have proven to be an interesting alternative for preventing falls, stimulating physical activity and rehabilitation of geriatric patients, due to their greater individualization, adherence and motivation to treatment, integrating motor and cognitive skills. The objective of this study was to analyze the usability and impact of the application of the home prototype of the VirtualTer exergame on the intrinsic motivation of healthy elderly people. This is a descriptive study carried out in the home environment with a sample of 25 healthy elderly people, an intervention of a prototype session of the home version of VirtualTer was applied, where each participant performed game three. Assessment instruments were used: sociodemographic assessment, Disability Assessment Scale (WHODAS), System Usability Scale (SUS) and Intrinsic Motivation Inventory (IMI). It was observed that the VirtualTer technological tool obtained good usability and great intrinsic motivation, the profile of the participants was women, fallers and with moderate functional deficit. There was a statistically significant relationship between the WHODAS and the presence of falls in the last year (p=0.012) and health perception (p=0.016); and relationship between the SUS scale score and gender (p=0.043), marital status (p=0.035) and education (p=0.018). Thus, we conclude that functional capacity and sedentary lifestyle are related to high rates of falls and consequently the perception of health. The correlation between usability with gender, marital status and education indicates that the sociodemographic profile interferes in the usability classification. Therefore, the VirtualTer prototype presents benefits for the elderly population and has the potential to be inserted in clinical interventions of Gerontological Physiotherapy.