Jogoparto: o lúdico iluminando a autonomia e protagonismo da parturiente
Humanized childbirth is a set of procedures and behaviors aimed at promoting healthy delivery and birth and preventing perinatal morbidity and mortality. In the search for effective strategies in health education and to promote good practices in labor, delivery and birth, digital games and playfu...
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Formato: | Dissertação |
Idioma: | pt_BR |
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Universidade Federal do Rio Grande do Norte
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Endereço do item: | https://repositorio.ufrn.br/handle/123456789/52723 |
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Resumo: | Humanized childbirth is a set of procedures and behaviors aimed at promoting healthy
delivery and birth and preventing perinatal morbidity and mortality. In the search for
effective strategies in health education and to promote good practices in labor, delivery
and birth, digital games and playful instruments are important allies. The ludic plays a
vital role in learning, as it enables the subject to seek understanding of his own body,
rescue personal experiences, values, in addition to building solutions to problems,
generating co-responsibility in the construction of knowledge. Thus, the aim of this
study was to develop, together with obstetric nurses, a digital educational game.
Through a qualitative study, the Convergent Care Research in association with
Maguerez Arch was used as a methodological reference. The game was developed
with professionals from the Pre-Delivery, Delivery and Puerperium sector of a
university hospital located in the interior of Rio Grande do Norte. The technique used
for data collection was of the convergence group. The data were interpreted and
analyzed simultaneously, following the stages of apprehension, synthesis, theorization
and transfer. The study was conducted after consent from the maternity hospital and
approval from the Research Ethics Committee of the Universidade Federal do Rio
Grande do Norte (CEP Central/UFRN), as well as after the signing of the Free and
Informed Consent Form by the participants, in compliance with Resolution No. 466 of
2012 of the Conselho Nacional de Saúde. During the research, it was possible to
observe how easy it was for professionals to identify the key points needed to build the
game. In addition, they managed to associate theory with practice in the case study
used to simulate the day-to-day implementation of the game, which facilitated the
process of building the game. It is expected that the developed game can corroborate
with the ongoing education process of assistant nurses in Primary Health Care and of
obstetric nurses in maternity hospitals and specialized services and with health
education, enhancing the parturient's autonomy in her midwifery process. |
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