A importância do brincar na percepção do aluno no ensino médio.

INTRODUCTION: Play is the main activity of the child. In addition, play is a pedagogical tool that involves the individual in their biological, affective and psychological spheres and presents itself as a facilitator for the consolidation of learning. OBJECTIVE: To describe the importance of playing...

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Autor principal: Ferreira, Ana Charline Dantas
Outros Autores: Surdi, Agnaldo Cesar
Formato: bachelorThesis
Idioma:pt_BR
Publicado em: Universidade Federal do Rio Grande do Norte
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Endereço do item:https://repositorio.ufrn.br/handle/123456789/43785
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Resumo:INTRODUCTION: Play is the main activity of the child. In addition, play is a pedagogical tool that involves the individual in their biological, affective and psychological spheres and presents itself as a facilitator for the consolidation of learning. OBJECTIVE: To describe the importance of playing in the perception of high school students and point out the emotions/feelings reported during class. METHODOLOGY: The present study is a descriptive theoretical-methodological proposal with a qualitative approach through an experience report. A lesson plan was applied with the theme free and spontaneous play in high school classes in two schools. The class lasted forty-five minutes and the space used was an empty classroom. The class was divided into three parts. In the first, the students were explained the rules of play. In the second, toys were made available for students to play freely using the available materials. In the third part, each student was asked to answer anonymously, without identification, two questions. RESULTS: 98% of students answered YES, that it is important to play at school; 2% answered NO, that it was not important to play at school. The answers had their justifications associated with the emotions felt during the class and were categorized as: forgetting about problems, having fun, nostalgia, socialization, health and happiness. Of the emotions mentioned by the students and classified as positive and negative, joy (45%), happiness (26%) and nostalgia (12%) stand out as the feelings with the highest percentages. FINAL CONSIDERATIONS: The student considers playing important in physical education classes, since they are attracted by the benefits arising from its practice.