SGDDEdu - Model of short game design document for digital educational games

The use of games in education has become an increasingly present practice in contemporary society. For so-called "digital natives", learning through electronic games becomes more significant. Digital educational games are often seen as boring, non-motivational, that fai...

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Bibliografische gegevens
Hoofdauteurs: Martins, Raiane dos Santos, Raulino, Filipe de Carvalho Pinto, Burlamaqui;, Aquiles Medeiros Filgueira, Burlamaqui, Akynara Aglaé Rodrigues Santos da Silva
Formaat: article
Taal:English
Gepubliceerd in: International Educative Research Foundation and Publisher
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Online toegang:https://repositorio.ufrn.br/jspui/handle/123456789/29746
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