A collaborative system architecture for developing digital electronic games

Educational electronic games have been gaining lots of space inside classrooms because of their contribution to the learning and motivation of the students. However, the development process of a game is complex and, normally, involves many people with different profiles, making it impossible for the...

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Hoofdauteurs: Raulino, Filipe de Carvalho Pinto, Martins, Raiane dos Santos, Burlamaqui, Akynara Aglaé Rodrigues Santos da Silva, Burlamaqui, Aquiles Medeiros Filgueira
Formaat: article
Taal:English
Gepubliceerd in: International Educative Research Foundation and Publisher
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Online toegang:https://repositorio.ufrn.br/jspui/handle/123456789/29745
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spelling ri-123456789-297452020-08-02T07:54:39Z A collaborative system architecture for developing digital electronic games Raulino, Filipe de Carvalho Pinto Martins, Raiane dos Santos Burlamaqui, Akynara Aglaé Rodrigues Santos da Silva Burlamaqui, Aquiles Medeiros Filgueira Collaborative systems Educational games Educational electronic games have been gaining lots of space inside classrooms because of their contribution to the learning and motivation of the students. However, the development process of a game is complex and, normally, involves many people with different profiles, making it impossible for the teachers to develop games according to their pedagogical needs. Even though the existence of technical barriers, the teacher’s involvement in this process is fundamental, since they are the ones that have the expertise on the pedagogical components of the process. Through a collaborative process, it is possible to merge all needed elements for the development of educational electronic games, since it allows mutual help among the participants. Furthermore, providing individual learning to each collaborator, through the exchange of ideas and experience gain throughout the project development. This article has the objective of creating a community for collaborative development, that includes the pedagogical features on the development of educational electronic games. For this we will present a collaborative system model, based on the roots of the 3C collaboration model: communication, coordination and cooperation Educational electronic games have been gaining lots of space inside classrooms because of their contribution to the learning and motivation of the students. However, the development process of a game is complex and, normally, involves many people with different profiles, making it impossible for the teachers to develop games according to their pedagogical needs. Even though the existence of technical barriers, the teacher’s involvement in this process is fundamental, since they are the ones that have the expertise on the pedagogical components of the process. Through a collaborative process, it is possible to merge all needed elements for the development of educational electronic games, since it allows mutual help among the participants. Furthermore, providing individual learning to each collaborator, through the exchange of ideas and experience gain throughout the project development. This article has the objective of creating a community for collaborative development, that includes the pedagogical features on the development of educational electronic games. For this we will present a collaborative system model, based on the roots of the 3C collaboration model: communication, coordination and cooperation 2020-07-28T17:30:05Z 2020-07-28T17:30:05Z 2019-02-28 article RAULINO, Filipe; MARTINS, Raiane; BURLAMAQUI, Akynara Aglaé; FILGUEIRA, Aquiles Medeiros. A Collaborative System Architecture for Developing Digital Electronic Games. International Journal Of Innovation Education And Research, [s.l.], v. 7, n. 2, p. 154-166, 28 fev. 2019. International Journal for Innovation Education and Research. Disponível em: https://ijier.net/index.php/ijier/article/view/1334. Acesso em: 27 jul. 2020. http://dx.doi.org/10.31686/ijier.vol7.iss2.1334. 1678-765X https://repositorio.ufrn.br/jspui/handle/123456789/29745 10.31686/ijier.vol7.iss2.1334. en Attribution-NoDerivs 3.0 Brazil http://creativecommons.org/licenses/by-nd/3.0/br/ application/pdf International Educative Research Foundation and Publisher
institution Repositório Institucional
collection RI - UFRN
language English
topic Collaborative systems
Educational games
spellingShingle Collaborative systems
Educational games
Raulino, Filipe de Carvalho Pinto
Martins, Raiane dos Santos
Burlamaqui, Akynara Aglaé Rodrigues Santos da Silva
Burlamaqui, Aquiles Medeiros Filgueira
A collaborative system architecture for developing digital electronic games
description Educational electronic games have been gaining lots of space inside classrooms because of their contribution to the learning and motivation of the students. However, the development process of a game is complex and, normally, involves many people with different profiles, making it impossible for the teachers to develop games according to their pedagogical needs. Even though the existence of technical barriers, the teacher’s involvement in this process is fundamental, since they are the ones that have the expertise on the pedagogical components of the process. Through a collaborative process, it is possible to merge all needed elements for the development of educational electronic games, since it allows mutual help among the participants. Furthermore, providing individual learning to each collaborator, through the exchange of ideas and experience gain throughout the project development. This article has the objective of creating a community for collaborative development, that includes the pedagogical features on the development of educational electronic games. For this we will present a collaborative system model, based on the roots of the 3C collaboration model: communication, coordination and cooperation
format article
author Raulino, Filipe de Carvalho Pinto
Martins, Raiane dos Santos
Burlamaqui, Akynara Aglaé Rodrigues Santos da Silva
Burlamaqui, Aquiles Medeiros Filgueira
author_facet Raulino, Filipe de Carvalho Pinto
Martins, Raiane dos Santos
Burlamaqui, Akynara Aglaé Rodrigues Santos da Silva
Burlamaqui, Aquiles Medeiros Filgueira
author_sort Raulino, Filipe de Carvalho Pinto
title A collaborative system architecture for developing digital electronic games
title_short A collaborative system architecture for developing digital electronic games
title_full A collaborative system architecture for developing digital electronic games
title_fullStr A collaborative system architecture for developing digital electronic games
title_full_unstemmed A collaborative system architecture for developing digital electronic games
title_sort collaborative system architecture for developing digital electronic games
publisher International Educative Research Foundation and Publisher
publishDate 2020
url https://repositorio.ufrn.br/jspui/handle/123456789/29745
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AT burlamaquiakynaraaglaerodriguessantosdasilva acollaborativesystemarchitecturefordevelopingdigitalelectronicgames
AT burlamaquiaquilesmedeirosfilgueira acollaborativesystemarchitecturefordevelopingdigitalelectronicgames
AT raulinofilipedecarvalhopinto collaborativesystemarchitecturefordevelopingdigitalelectronicgames
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