Conhecimento, sociabilidade e lazer em jogos online : uma etnografia na "Lan House do Paulo" em São Gonçalo do Amarante-RN

In a highly dynamic society such as we live, have access to the virtual world is an increasingly common practice, is aiming to study, work or to search leisure through chat rooms, sites and games, being incorporated by the most varied groups that end up appropriating these new possibilities of inter...

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Opis bibliograficzny
1. autor: Silva, Emerson Henrique da
Kolejni autorzy: Freitas, Eliane Tânia Martins de
Format: Dissertação
Język:por
Wydane: Universidade Federal do Rio Grande do Norte
Hasła przedmiotowe:
Dostęp online:https://repositorio.ufrn.br/jspui/handle/123456789/12274
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