Beginning Swift games development forIOS : develop 2D and 3D games using Apple's : sceneKit and SpriteKit /
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oai:localhost:123456789-1661432022-10-06T18:42:00Z Beginning Swift games development forIOS : develop 2D and 3D games using Apple's : sceneKit and SpriteKit / Goodwill, James. 3 2022-10-06T18:42:00Z 2022-10-06T18:42:00Z c2016 Livro 004.42 G656b 2.ed. 9781484223093 (broch.). 247109 https://app.bczm.ufrn.br/home/#/item/247109 https://app.bczm.ufrn.br/home/#/item/247109 |
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Goodwill, James. |
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Goodwill, James. Beginning Swift games development forIOS : develop 2D and 3D games using Apple's : sceneKit and SpriteKit / |
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Goodwill, James. |
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Goodwill, James. |
title |
Beginning Swift games development forIOS : develop 2D and 3D games using Apple's : sceneKit and SpriteKit / |
title_short |
Beginning Swift games development forIOS : develop 2D and 3D games using Apple's : sceneKit and SpriteKit / |
title_full |
Beginning Swift games development forIOS : develop 2D and 3D games using Apple's : sceneKit and SpriteKit / |
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Beginning Swift games development forIOS : develop 2D and 3D games using Apple's : sceneKit and SpriteKit / |
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Beginning Swift games development forIOS : develop 2D and 3D games using Apple's : sceneKit and SpriteKit / |
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beginning swift games development forios : develop 2d and 3d games using apple's : scenekit and spritekit / |
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2022 |
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https://app.bczm.ufrn.br/home/#/item/247109 |
work_keys_str_mv |
AT goodwilljames beginningswiftgamesdevelopmentforiosdevelop2dand3dgamesusingapplesscenekitandspritekit |
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