Level design for games: creating compelling game experiences /
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oai:localhost:123456789-1433552022-12-01T05:33:21Z Level design for games: creating compelling game experiences / Co, Phil. Design - Jogos por computador. 3 2022-10-06T11:49:58Z 2022-10-06T11:49:58Z c2006. Livro 004.42:79 C652l 9780321375971 216291 https://app.bczm.ufrn.br/home/#/item/216291 https://app.bczm.ufrn.br/home/#/item/216291 |
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Design - Jogos por computador. |
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Design - Jogos por computador. Co, Phil. Level design for games: creating compelling game experiences / |
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Co, Phil. |
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Co, Phil. |
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Co, Phil. |
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Level design for games: creating compelling game experiences / |
title_short |
Level design for games: creating compelling game experiences / |
title_full |
Level design for games: creating compelling game experiences / |
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Level design for games: creating compelling game experiences / |
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Level design for games: creating compelling game experiences / |
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level design for games: creating compelling game experiences / |
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2022 |
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https://app.bczm.ufrn.br/home/#/item/216291 |
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AT cophil leveldesignforgamescreatingcompellinggameexperiences |
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1766858012156231680 |