Projecting a camera : language-games in film theory /
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oai:localhost:123456789-1413132022-12-01T04:55:31Z Projecting a camera : language-games in film theory / Branigan, Edward, Cinema - Filosofia. Cinema - Semiótica. 2 2022-10-06T11:14:14Z 2022-10-06T11:14:14Z 2006. Livro 791.43 B821p 0415942543 (broch.) 213507 https://app.bczm.ufrn.br/home/#/item/213507 https://app.bczm.ufrn.br/home/#/item/213507 |
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Cinema - Filosofia. Cinema - Semiótica. |
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Cinema - Filosofia. Cinema - Semiótica. Branigan, Edward, Projecting a camera : language-games in film theory / |
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Livro |
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Branigan, Edward, |
author_facet |
Branigan, Edward, |
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Branigan, Edward, |
title |
Projecting a camera : language-games in film theory / |
title_short |
Projecting a camera : language-games in film theory / |
title_full |
Projecting a camera : language-games in film theory / |
title_fullStr |
Projecting a camera : language-games in film theory / |
title_full_unstemmed |
Projecting a camera : language-games in film theory / |
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projecting a camera : language-games in film theory / |
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2022 |
url |
https://app.bczm.ufrn.br/home/#/item/213507 |
work_keys_str_mv |
AT braniganedward projectingacameralanguagegamesinfilmtheory |
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1766835710054105088 |